It contains NO edits regarding original Skyrim content such as NPCs, Armor, Weapons or other stuff. SlashmanSG 7 years ago #2. Skyrim Immersive Creatures should be compatible with most mods. It … Thanks, I'll keep this in mind. PS3 - Wii - 360 - PSP - PC Gamer Intel i5-2500k - Asus P8P67 Pro B3 Rev - EVGA GTX 570 - 8GB G.SKILL RipJaws X DDR3 1600MHZ Immersive Weapons, safe to uninstall? They require smithing, so that probably wont clutter as much. Immersive Weapons is a mod made for The Elder Scrolls V: Skyrim. There's over 200 weapons! Most conflicts are present because of leveled list edits, but they are very easy to solve. MAKE SURE TO GRAB THE PERMA COMPATIBILITY PATCH. The only one I still use is Immersive Weapons, but only because someone made an excellent patch that improves it tremendously. People tell me that Jaysus Swords is high quality and is not as cluttering. Immersive armors/weapons was a combined package of many mods and for hoth to port it he needed perm from every MA again which likely won't happen in a couple cases so he may end up removing a few of the armors/weapons from the mod. the Unofficial Patch. (default button is "END") - hip fire when running - one hand pistol animations BOTH SERVER AND CLIENTS NEED THE MOD TO WORK Known bugs: - weapon on sling is very WIP at the moment. It was developed by Hothtrooper44 and his team of developers. For those who enjoyed immersive armors. Immersive Armors Audio Overhaul for Skyrim Special Edition (+ Compatibility patches for Enhanced Blood Textures, Realistic Water Two and Immersive Weapons), Silent Sneak Attack Apachi SkyHair SSE, CBBE (+Normal Map Options and CBBE SMP) Unofficial Skyrim SE Patch, SSE Fixes, Simple Auto Unequip Ammo, Hearthfire Display Case Fix The mod page should have uninstall instructions. Version: 3.6.7 is a great mod, the only "bad" is that after the titanium sword, the weapons are left behind by the game, (only with short swords) also ironically the short swords are almost as long as the swords of two hands of the game without mod, also I think it would be a good idea to put shields, even so it is the best weapon mod I have used 11 months ago. The mod is a compilation pack that adds 230+ new immersive weapons to the world of Skyrim. However, this may clutter my game. I know OP definitely has his work cut out to do the same for IA considering its size, but I wish him the best of luck. Unlike Immersive Armors, Immersive Weapons does not come with a scripted installer or multiple plugins, so it installs similarly to e.g. So many of these weapons look terrible and alot have terrible quality, is it safe to uninstall and cary on with that safe file? I don't want to use both, since that would clutter my game. User Info: SlashmanSG. It is related to the Immersive Armors mod, but as the name implies, for weapons. Simply click “Install” when prompted by Vortex, and “Enable” after the installation. Nolax 7 years ago #1. View Entire Discussion (2 Comments) More posts from the skyrimmods community. I like Immersive Weapons because it integrates weapons with a natural manner. The installer will automatically detect what mods you … - multiplayer compatibility (Some bugs may still occur) - custom animations on different weapons - added ability to change unit behaviour when not in group. Important for PerMa, Immersive Weapons, Immersive Armors, and the patches to make them all work together. User Info: Nolax. It only alters leveled lists, cell & worldspaces to distribute my content. Hey guys, I want to know whether I should use either one of these mods. , Armor, Weapons or other stuff the Immersive Armors mod, but as the name,. The name implies, for Weapons to distribute my content, since that would my... 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